Showing posts with label book. Show all posts
Showing posts with label book. Show all posts

Sunday, November 3, 2013

Keeping Things in Perspective


Some great advice this morning at The Kill Zone. A discussion of how to face the harsh realities of the author game without becoming despondent or cynical or throwing your pen across the room and giving up.

It comes down to remembering why you write – because you love it, because you wouldn't do anything else. Because you get caught up in the thrill of discovering a story and exploring the worlds you invent with the characters you create. Not because you're looking for an easy way to get rich. We all hope we will, or at least we hope it'll help us pay the bills. But remember, it ain't easy, and the odds are stacked against us. We all hope we'll be the one. Just don't borrow money from the mob based on your estimate of future writing wealth.

Dream big, but do the math.

He also talks about the luck factor. You can't control luck, but you can tilt those odds in your favor by working hard, learning your craft, being productive, being brutally honest with yourself. Then, when luck saunters by, minding it's own business, you'll be positioned to mug it and rifle its pockets for opportunities.

WIP UPDATE – Saturday was terrific. Wrote 2,551 words, boosting the total of the first draft to 11,667. It was material that I really like, although I have no idea if it will remain in the book. I think it was stuff I needed to know as the author. I'm not sure yet whether the readers will need to know it. But either way, I had fun writing it, so even if in a few months I end up cutting it, it won't have been a waste of time.

Friday, October 25, 2013

Off and Running: A Good First Day


Yesterday's word count – 1,321. So that was a good start, a good first day.

Plus about a thousand words for the Source, and that included having to transcribe six minutes of audio from the governor's office to write a story. So my finger tips were pretty warm by the time I got to bed last night.

Now have to keep up the progress, get a flow going. It's always easier, better, when I get a head of steam up. Then the story just sort of flies out of my head (or whaerever it comes from) and into the computer without my having to think too much about it or belabor things. Those times are the best, when the story is telling itself and all I have to do is write it down, the words piling up.

I can't make it happen, but I can help create the situation by applying my butt to the chair and keep going. Like Ray Bradbury said, eventually quantity turns into quality. So enough of this. Gotta get to work.


Saturday, October 19, 2013

The FIrst Reaction

As a reporter, I have read more than a fair number of police reports, the daily drama of man at his lowest level. And there's one thing I see over and over that always surprises me.

In describing a shooting, the officer will note that the victim heard shots and started running, then realized he had been shot.

He realized he'd been shot? After running? This often is mentioned, even after the victim was shot in the legs. Sitting here safe at my computer, I always think that would be one of the first things you'd notice. "Hey! I've been shot!"

But no. Apparently not. There's fear, the surge of adrenaline, the fight or flight reflex, and your body takes over to get you out of danger. Only at some later point, maybe seconds, maybe minutes, do you stop and realize. "That really hurts. Well look, I seem to be bleeding from a bullet hole! Son of a gun! I've been shot!"

Although those probably aren't the exact words you'd use.

Just something to keep in mind when writing a scene in which a shooting takes place. The first reaction isn't always "Ouch!"

Friday, October 18, 2013

Detour Takes Me Closer to the Starting Point


Digging through the bowels of my hard drive, I came across the first chapter of the book I haven't quite started.

Let me explain.

This WIP (work in progress) has its roots in something that came to me about a year and a half ago. And at the time, I didn't just file the idea away. I actually started it, then got sidetracked because of our move from the island back to the mainland.

I didn't remember what I had written, and when I found it this week I was pleasantly surprised. There is some really good stuff in those two chapters. And I remember where I was going. But I'm not going there anymore. The story is so different now, what I'm envisioning now, than I'm not sure much of it is even usable. The original story doesn't bear much resemblance to to what I'm now planning. A couple of little things, a sassy computer but not much else.

Once I post this I'll begin plotting the book. Obviously, then, I belong to that group of writers who believe in having a plot in hand when I start the actual writing, as opposed to those who create characters, then plunge them into a situation and watch as they thrash around, writing down what they see. That may seems haphazard to me, but it works for successful writers like Stephen King and Anne Lamott.

I don't have the confidence to just jump in that way. If I'm planning a road trip from, say, from my home here in Louisiana to Seattle, I want to make sure I know where Seattle is, and something about the country between here and there. That doesn't mean I'm a slave to the road map any more than I am to the plot. Because the character-driven writers are correct – if you've created characters who are true to themselves, then they'll jump out and surprise you, they'll resist doing things just because the author wants them to. You either listen or you write a crappy book.

I usually end up revising the plot often, as the story progresses. It takes turns I didn't expect, characters do things I hadn't planned, sometimes characters reveal themselves to be very different people than I'd imagined. When I started Scurvy Dogs! I thought one character was a sort of comical background figure. Two thirds of the way through he shouldered me out of the way and revealed himself to be one of the main villains. And a good thing he did, because it makes the story way more interesting than I had planned.

Just because you're planning to drive from Louisiana to Seattle doesn't mean you're going to take the straightest path. You might end up zig zagging across the map to various scenic detours. You might decide Seattle is completely off the itinerary and end up in Los Angeles or even Fort Lauderdale.

And then, of course, you'll change everything again in the later drafts.

So the plot is a framework to make me feel safe setting out, I guess. But by the time the trip is over, that map will be covered with erasures and ink blots and coffee stains. Because no matter where you think you're going, you really don't know until you get there.

What a ride!

Tuesday, October 8, 2013

It's Starting to Bubble Again


It's been a month since I finished Scurvy Dogs! and I've been at loose ends, not sure where I'm going next. Done a lot of reading, done a lot of work for the Source, toyed with some ideas. But I didn't do much that was really concrete. It was almost as if I was charging the batteries or something.

But I could feel it growing the last couple of days, and yesterday I pulled out my notebook and started jotting things down. And I'm getting excited. This is going to be a good one.

It's not a pirate story. It's actually a story about a character who jumped into my head, almost full blown, more than a year and a half ago. I wrote about it at the time, and thought then I'd be getting to work on it very soon.

"Ha!" said life. Wrote Scurvy Dogs! instead, and I'm glad I did because it's a damn good book and I learned a lot in the process.

I thought I was going in a different direction, but the more I mulled the last few weeks, the more I realized this is the story I want to tell next. It'll present some new challenges, but I think it'll be fun.

For one thing, it'll be for a slightly younger audience than I've been writing for. I think it'll appeal to the kids who loved the Captain Underpants books and have grown a little, are ready for something a bit more. They're not quite old enough for the Alex Rider books. It's roughly the same audience the fans of Jeff Kinney's Diary of a Wimpy Kids books, although my story is nothing like those. Nothing.

The title character for this – and yes, I can definitely see this as a series – is an 11-year-old boy, small for his age, with curly blonde hair, glasses, and a cocky grin that's almost a permanent fixture on his face. He's beyond smart, he's a genius with an intuitive sense of math, but no people skills at all. The fact that he's been promoted into high school, where he's smarter than any of the teachers, doesn't help. He's got two friends, a high school girl who has her own personality issues, and a boy who's been his friend since kindergarten. The friend doesn't have much in common, but he's fiercely loyal, and takes pride in the fact that he's the main character's touchstone with "normal."

Also, it'll be a story with LOT'S of room for killing a dragon in every chapter. And it has some elements I've never tried to work with before, so that's cool.

I know the main character's name – it's the title of the book. Don't know the two friends' names yet. I imagine they'll tell me soon and then I can get to work.

And the story, the adventure is ... Well, I have only a general idea. I've got two or three more days of jotting notes and ideas in the notebook. By the end of the week I will take the notes and start typing them in and organizing them, and will probably begin writing a week or so after that, after I have a general, preliminary idea of the plot.

It's starting to bubble and I'm getting excited about it.

In the meantime – As I mentioned, it's been a month since I finished Scurvy Dogs! Haven't heard from Eddie the Agent yet, other than to acknowledge he's got it. It's nervous time on that front. I know I'm not his only client. I know I'm far – far – from his most important client. Without dropping names, this agency represents some very successful authors, names you know, authors of books you've probably read. So until I can prove I'm one of those guys, I have to take the time he's got left. Because so far I haven't earned a dime for him.

But still, you have these dreams. The one where you send it off by email, the agent gets it and happens to be between meetings or something, with nothing better to do, so he reads the first page or two of your book. He's hooked. He reads more. He cancels his afternoon meeting. He calls you raving, says he knows just who to send this to, with no changes. He calls the next day to tell you that between the book, the sequels and the movie rights, you're rich.

Nice dream. The thing about dreams is, they're great, a lot of fun, and they could come true. But don't waste a lot of time counting on them. Get back to work. That's something concrete.

You either trust your agent or you don't. I do. He's taking care of business, and when it's my turn, I'll be ready. And I'll having something exciting to add to his list.

Wednesday, September 18, 2013

The AP Stylebook – No, the Other One


I've been in journalism, first as a student, then a professional, for more than 40 years now (Ouch! I'm old!) and in that time, the Associated Press Stylebook has become my Bible. Perhaps some day I'll write something about it.

But this time of year, I'm talking about the other AP Stylebook – The Associated Pirates Stylebook.

It's a wee bit shorter than its better known namesake, but on International Talk Like a Pirate Day – every September 19 – it's invaluable.

For instance, the AP Stylebook is adamant on the subject of "Aarrr!" Aarrr is the indispensable pirate growl that has as many meanings as there are ways to say it, with different inflections for piratey delight, anger, disappointment etc. And it is NOT, NOT NOT pronounced or spelled Aarrgh. Aarrr is a pirate affirmation – "I'm here and alive!" Aarrgh is a sound of frustration, pain or disappointment. Aarrgh is the sound you make when you accidentally sit on a belaying pin.

Now, some people, especially Brits and folks on Canada's eastern coast, say "Yarr!" and that's fine. But Aarrgh is definitely NOT alright with pirates.

Aarrr is also a pirate's way of stalling for time, something to say while you're thinking of the correct pirate phrase for something else.Pirates can use "Aarrr" the way a politician used "My fellow Americans."

Cap'n Slappy and I have a video that gives the Five As, the five piratey words that form 
the basic starter kit for talking like a pirate. Ahoy, Avast, Aye, Aye aye and Aarrr. Actually, there's more than two dozen of our pirate videos there. Check 'em out.

You can see what amounts to the AP Stylebook online at our Talk Like a Pirate Day website.

There's a long (alright, too long) history of the holiday, a treasure map ofTalk Like a Pirate Day events going on all over the world, and one of the most complete link pages you'll find in the pirate enthusiast community.

So Thursday make sure to swagger and swashbuckle. It's one day a year to exercise your pirattitude (the attitude of a pirate) and let your inner buccaneer out to play.

Sunday, August 25, 2013

Spinning Wheels: So What Comes Next?

 “Amateurs sit and wait for inspiration, the rest of us just get up and go to work.”
Stephen King

The last words I posted when announcing I'd finished the revision of Scurvy Dogs! were "Now what do I do?" That wasn't hyperbole. I've spent two years with Scurvy Dogs! as my focus. It's done (for now.) What comes next?

I'm not referring to the next step. That's clear enough. Wait for and incorporate any of Tori's comments, send it to Eddie the Agent, wait for his thoughts. Meanwhile, wait for Eddie's notes on Chance. That's a lot of waiting.

And I'm hampered by the fact that as soon as those things happen, I have to work on those projects. Chance has a lot to recommend it, but is likely to need a lot of work. Starting a new project today that I'm just going to have to jump in and out of as other work intervenes doesn't sound appealing.

It's not like I don't have other ideas to work on, thoughts that seemed promising, which I jotted down. But at most I have a couple of weeks to work on any of them before other things will intervene.

On the other hand, I don't have time for dithering, either. I am not a young man and my lifestyle does not conjure images of long years ahead of me to do all the work I want to. I feel like the lover in Andrew Marvell's To His Coy Mistress.

Had we but world enough, and time,
This coyness, lady, were no crime.

...
But at my back I always hear
Time's winged chariot hurrying near;
And yonder all before us lie
Deserts of vast eternity.


Yeah. So I need to get to work I want to take a look at my failed third novel, The Bones in the Closet. There was something there that had the kernel of a good story, but it went off the rails really badly. Very frustrating experience, and it kind of scared me. Got out of control and made me wonder if I really could do this, despite the fact that I had written two previous books I thought were pretty good. That failure made starting Scurvy Dogs! a little nerve wracking. Although in the end, I really think it's my best effort yet.

Perhaps I have just enough time before all the various notes start coming in to look over Bones and figure out what went wrong and how to tell the story I thought I was going to before the story got lost – literally – in the forest.

If not, I've got three ideas on the list after that. The point is, I'm a writer, so I should write. It's part passion, part compulsion – and part a job, without the luxury of taking time off. But launching the next project is another leap of faith.

Like Stephen King said, "The scariest moment is always just before you start."

Wednesday, August 21, 2013

It's 4 in the Morning, and I'm Finished

I thought I was almost done around 6 p.m., when I turned the computer over to my son Max, and got up to make dinner. Then, while sitting in the armchair after eating, something occurred to me that I should have thought of two years ago. I jumped up. Literally, I jumped out of the chair and almost touched the ceiling. I've gotta be careful, my hamstrings aren't as tough as they used to be.

It made total sense. Itchy John's knife. Bring it in again at the end. And if Buck had known about the squire and blamed him, that would bring that whole thing full circle to. It's like the old play writing maxim, if you show the audience a gun in the first act, it has to go off in the last. It applies here to. There's no point putting something in that doesn't have a payoff later. It's just wasted words. And you can't put in a payoff at the end if you haven't set it up in the beginning.

So I went back up into earlier chapters to set those things a little more firmly. Then I tossed about half of what I'd written today and got back to work.

It's now 4 a.m. on Aug. 21, so technically I missed my deadline by a day. But since I haven't been to bed since I started working this morning, I'm calling it one writing session. The last for Scurvy Dogs!, at least until Tori checks in, and then Eddie the Agent, and then whatever publisher buys it.

As Jubal Harshaw says in Heinlein's Stranger in a Strange Land, editors like the taste of the coffee better after they've pissed in it.

And now I'm done. I wrote 4,538 words today, a little more if you count the stuff I tossed overboard.  Scurvy Dogs! is complete at 64,911 words, which is right about where I always thought it would be.

Now what do I do?

Wednesday, August 14, 2013

Value Given, Value Received



I went to my first critiques meeting of the library fiction writing group Monday, and I was nervous.

Not about my work. I had submitted the first chapter of Scurvy Dogs! and I was confident in it. I'm just finishing up my third revision, pretty much a total rewrite, but the first chapter has hardly changed at all since I first scribbled down the idea in my notebook. I've tweaked a word here and there, but mostly it's exactly as I read it to the kids in Tori's class two years ago.

What I was nervous about was critiquing other's work. First and formost, I didn't want to come off as a know-it-all or an arrogant jerk. I can talk a great deal, I know that, and not everything that was submitted was, shall we say, particularly great. And I'm one of the new guys – They don't know me, and I don't know them. I haven't been there in the past and don't know the drill.

In the end, I decided not to worry about sharpshooting the grammar or spelling. I would focus on the shape of the story, whether it worked for me as a reader and what I thought the author could do to sharpen it.

That's the key, something I learned years ago when I was directing at Albany Civic Theater. It's one thing to say, "That's not good." But that's no help. What's helpful is finding a way to tell them why something doesn't work as well as it should and what they could do to solve the problem. Criticism that doesn't give the recipient something he can act on is just being an asshole.

The other thing I kept in mind was the old maxim that if you're going to say something negative, you have to find five positives to go along with it. Everytime I offered a comment, I made a point of starting with, "I really liked – " that character, or the idea of a story on choices and consequences, or the tone or a particular phrase.

Anyway, it seemed to go pretty well, even though I talked too much. The group moderator would announce the next piece to critique and say, "Anyone have any comments?" And there'd be this silence, and then me or another new guy, also named John, would start. And the discussions were good and people really seemed pleased with the attention we as a group were giving their work. One woman said, "Gosh, you guys are nice. I expected to get ripped up." Apparently some groups are all about ego. This really was about seeing the work with fresh eyes and trying to help.

My chapter was well received, and there were a few helpful suggestions, tweaks, that will make it stronger. Of course no one is obligated to take a piece of advice, but why would you not consider it? If a reader doesn't get what you're doing, no matter how much you like a phrase or thought, obviously that reader wasn't with you. Look at it more closely.

I was particularly pleased when the other John mentioned my use of strong verbs, and likened the two young characters to Tom Sawyer and Huck Finn! The verbs were thanks to Steve Swinburne, and the Tom and Huck – I always try to come up with a five-word pitch for my stories, and my pitch for Scurvy Dogs! is, "Tom and Huck Fight Pirates." So apparently I hit that dead on!

Afterwards, the other John and I happened to go out the door at the same time as two other longtime members of the group. One of them commented, "Wow. You guys give really good critiques." The next day I got an email from the coordinator who said he had almost disbanded the group because no one ever talked during critiques, but that was one of the better discussions he could recall.

So it felt like there was some value given and value returned. I'll definitely comb through that first chapter one more time.

Scurvy Dogs! Update – Monday went well, almost too well. 2,836 words. Unfortunately, that was all one chapter, and I get nervous when my chapters approach 2,000. So the first thing Tuesday, I knocked out 258 – why have them discuss the escape plan if they never actually try to escape? – and, after jiggling to make it all fit, had a more readable 2,597 for Monday's work.

Tuesday I was exhausted, slept until almost noon. Then banged out 1,887 words. Didn't quite finish the chapter because work intervened late in the day. But it's right there.

Then I wrote a thousand word story for the Source and a half dozen crime briefs and called it a night.

I've got the Scurvy Dogs within 200 words of the chapter end, when they find their way out of the tunnel. Then the showdown, the second showdown and the last showdown – you might call it a series of running showdowns. Then wrap it up with the truth about the squire.The story stands at 52,228 words, and I'm right on track.